Post by Deleted on Jan 23, 2015 22:52:46 GMT -5
LAWRENCE CORNWELL
TiEr 2 WARRIOR + TIER 1 HALBERDIER - SEVENTY
BEASTFOLK | 20 | MALE |
NEUTRAL | WARRIOR | MERCENARY |
WEAPONS, Spear: A Tier 2 weapon. A mass-produced weapon that's currently seeing it's better days. With all the care and maintenance Lawrence puts into it, it's bound to last a lot longer. Offers 10 Attack Damage. Beast Claws: A Tier 1 weapon. An in born function of being part of the Beastfolk Race. Despite their seemingly offhand use, Lance is actually more proficient with them. Offers 5 Attack Damage. | ITEMS, List any items here, including their tier (if they have one) and any other information you want us to know about the item. This is both for consumable items and other random items your character might possess. |
Armor & Shields,
Sturdy Leather Armour: A Tier 2 armour. Having been able to find a better piece of armour to use for himself, Lawrence can now take on harder hits and breathe a bit easier knowing he won't hurt as much from them. Offers 8 Defense.
Skills, Skill Name: Beastly Heritage Description: Being born as one of the Beastfolk offers a sort of protection against the more common concerns of none Beastfolk. The user, due to his heritage, has an built in immunity system that prevents him from being Poisoned or Paralysed. Skill Name: Beastly Strength Description: Being born as one of the Beastfolk offers a physique that correlates to increased striking power. So long as the Beastfolk uses a weapon categorized as melee, then he shall receive a +2 Attack Damage bonus to all of his attacks. Skill Name: Immunity to Disarm Description: A general skill that anyone can learn through enough training. With the constant use of one's own weapon and exposure to fighting, the user has learned the nuances in handling himself to the point where he can no longer be disarmed by opponents. Skill Name: Weapon Training I Skill Description: Further training as a Warrior has allowed Lawrence to be more efficient in fighting. He now gains a +2 Attack Damage Bonus. Skill Name: Polearm Training Skill Description: Learning how to better wield spears, lances, and pole-arms in general, Lawrence now has a better understanding of their ability. As a newbie Halberdier, he can now puncture through 4 Armour Points so long as he uses a spear/lance/polearm type of weapon. | Abilities, Ability: Breaker Description: The user focuses his martial skills into an attack on 1 target. The attack, due to the strength put behind it, deals Attack Damage while also penetrating through 4 points of armour. Since the attack requires a modicum of effort to initiate, the technique can only be used once a round. Ability: Black Out Description: The user focuses his martial skills into an attack on 1 target. The attack, due to the nuances put behind it, deals Attack Damage while also forcing the target to black out, or fall into a sleep-like state. The opponent stays in such a manner for 3 Turns unless they receive any kind of damage. Since the attack requires a modicum of effort to initiate, the technique can only be used once a round. |
Companions,
Species: Hawk
Description: A large predatory bird, usually found in the wild but sometimes kept as a pet by hunters. Excels at tracking down prey with extraordinary vision and attacking from unseen angles. Has Health equal to 25 and deals Attack Damage worth 5. It has no natural armour to speak of. Requires 1 Action to use.
Skills: Immunity to Blind, Flight (Able to Fly)
Abilities: Rake the Eyes (Inflict Attack Damage and inflict Blind on a foe. Cannot be used more than once per turn.)
Description: A large predatory bird, usually found in the wild but sometimes kept as a pet by hunters. Excels at tracking down prey with extraordinary vision and attacking from unseen angles. Has Health equal to 25 and deals Attack Damage worth 5. It has no natural armour to speak of. Requires 1 Action to use.
Skills: Immunity to Blind, Flight (Able to Fly)
Abilities: Rake the Eyes (Inflict Attack Damage and inflict Blind on a foe. Cannot be used more than once per turn.)
Relationships
♥♥♥♥♥♥♥ this part is optional! But if you want to put a relationship tracker go for it~ You can throw a little note in here. The hearts are for romance, stars are for family and empty stars are for friends! But you can do what you want. Black is for hate, purple is acquaintances, blue is for getting along, green is for friends, yellow is good friends/crush, orange is for strong crush/best friends, red is for love/like family |
★★★★★★★ this part is optional! But if you want to put a relationship tracker go for it~ You can throw a little note in here. The hearts are for romance, stars are for family and empty stars are for friends! But you can do what you want. Black is for hate, purple is acquaintances, blue is for getting along, green is for friends, yellow is good friends/crush, orange is for strong crush/best friends, red is for love/like family |
☆☆☆☆☆☆☆ this part is optional! But if you want to put a relationship tracker go for it~ You can throw a little note in here. The hearts are for romance, stars are for family and empty stars are for friends! But you can do what you want. Black is for hate, purple is acquaintances, blue is for getting along, green is for friends, yellow is good friends/crush, orange is for strong crush/best friends, red is for love/like family |
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