Post by Joran on Feb 25, 2015 3:48:55 GMT -5
Tier: 1
Species: Sneaking Timber
Description: This odd Phantasm greatly resembles a tree. Using its appearance as camouflage, it waits for prey to pass nearby, then revealing its jagged jaws in the 'trunk'. Despite not being a tree, it does seem to be made of some sort of wood.
Health: 20
Attack Damage: 5
Natural Armor: 4
Skills: Immunity to Poison, Concealment, Weakness(Fire)
Abilities: Thick Branch(Inflict Attack Damage + 2 against 1 target, Cannot be used more than once per round)
Tier: 1
Species: Large Scorpion
Description: A larger than normal scorpion that resides in the Unknown Sands, scuttling across the desert. A brown carapace makes it capable of basic camouflage; if only its size didn't make it easily noticeable.
Health: 20
Attack Damage: 5
Natural Armor: 2
Skills: Immunity to Poison, Lasting Venom(Poison status lasts 1 additional turn)
Abilities: Stinger(Inflict Attack Damage to 1 target and inflict Poison, Cannot be used more than once per round)
Tier: 1
Species: Sand Serpent
Description: A little seen, sandy-colored serpentine creature that primarily sleeps beneath the surface of the Unknown Sands during the day and becomes active during the night. Its large size makes it difficult to avoid notice, but it uses this to overpower its prey, attempting to constrict into submission.
Health: 25
Attack Damage: 5
Natural Armor: 0
Skills: Immunity to Paralysis, Burrow(Can dig through sand)
Abilities: Constrict(Inflict Attack Damage to 1 target and inflict Paralysis, Cannot be used more than once per round)
Tier: 3
Species: Tengu
Description: A forest-dwelling, humanoid Phantasm with flesh dark as shadows and face white and bird-like. Its gangly feathered arms and hunched form is surprisingly strong and adept at moving about in the trees of its home regions. The horrifying screeches it makes have marked the approach of a death most terrible.
Health: 70
Attack Damage: 17
Natural Armor: 6
Skills: Immunity to Charm, Immunity to Paralysis, Immunity to Poison, Immunity to Sleep, Immunity to Slow, Flight, Surprising Strength(+2 Attack Damage), Tree-Climbing(moves between trees with speed)
Abilities: Flailing Claws(Inflict Attack Damage and Poison against all targets in range, Cannot be used more than once per round), Wing Slap(Inflict Attack Damage + 2 against 1 target, Cannot be used more than once per round)
Species: Sneaking Timber
Description: This odd Phantasm greatly resembles a tree. Using its appearance as camouflage, it waits for prey to pass nearby, then revealing its jagged jaws in the 'trunk'. Despite not being a tree, it does seem to be made of some sort of wood.
Health: 20
Attack Damage: 5
Natural Armor: 4
Skills: Immunity to Poison, Concealment, Weakness(Fire)
Abilities: Thick Branch(Inflict Attack Damage + 2 against 1 target, Cannot be used more than once per round)
Tier: 1
Species: Large Scorpion
Description: A larger than normal scorpion that resides in the Unknown Sands, scuttling across the desert. A brown carapace makes it capable of basic camouflage; if only its size didn't make it easily noticeable.
Health: 20
Attack Damage: 5
Natural Armor: 2
Skills: Immunity to Poison, Lasting Venom(Poison status lasts 1 additional turn)
Abilities: Stinger(Inflict Attack Damage to 1 target and inflict Poison, Cannot be used more than once per round)
Tier: 1
Species: Sand Serpent
Description: A little seen, sandy-colored serpentine creature that primarily sleeps beneath the surface of the Unknown Sands during the day and becomes active during the night. Its large size makes it difficult to avoid notice, but it uses this to overpower its prey, attempting to constrict into submission.
Health: 25
Attack Damage: 5
Natural Armor: 0
Skills: Immunity to Paralysis, Burrow(Can dig through sand)
Abilities: Constrict(Inflict Attack Damage to 1 target and inflict Paralysis, Cannot be used more than once per round)
Tier: 3
Species: Tengu
Description: A forest-dwelling, humanoid Phantasm with flesh dark as shadows and face white and bird-like. Its gangly feathered arms and hunched form is surprisingly strong and adept at moving about in the trees of its home regions. The horrifying screeches it makes have marked the approach of a death most terrible.
Health: 70
Attack Damage: 17
Natural Armor: 6
Skills: Immunity to Charm, Immunity to Paralysis, Immunity to Poison, Immunity to Sleep, Immunity to Slow, Flight, Surprising Strength(+2 Attack Damage), Tree-Climbing(moves between trees with speed)
Abilities: Flailing Claws(Inflict Attack Damage and Poison against all targets in range, Cannot be used more than once per round), Wing Slap(Inflict Attack Damage + 2 against 1 target, Cannot be used more than once per round)