Post by Manson Doktore on Feb 2, 2015 1:34:22 GMT -5
Note: This is a combat quest.
Quest Name: Evil in Residence
Quest Location: A mansion in the Cydonian Woods
Quest Goal: Survive the Night
Quest Description:
You're not exactly sure how you got here, and you've basically forgotten why you came, but like it or not you just got yourself into something of a bad spot. You and your compatriots have little to no relation, and even if you did it only mystifies you further when you wonder what they're doing in this forsaken house as well. The place seems nice enough, it is an ornate mansion situated in the middle of the Cydonian Woods. What makes it unique is it's placement upon the top of one of the Valentine Cliff, a glorious mountain formation, one of the only ones in the Woods, that the great Arch Mage Valentine was said to have spent his formative years studying magic. The Mansion itself is known as the Valentine Residence, and while it is considered a historical site there is not much of worth inside the property itself. The actual history is all kept locked away safely in the Museum attachment to the building that is impossible to get into. The inside is a quaint little place, the settings may be a bit antiquated for most modern tastes but there's a definite homely charm to it all. You don't really care about the house itself though, you've got more important things to think about.
Like Zombies.
Poor you. Stuck in a house you don't care about, with tons of hungry eyes outside that sure care about you. Even worse is that you entered the place at sunset just to get away from the creatures, and as we all know the night only makes them even more determined. You will have to mount some sort of haphazard defense should you wish to survive this night, but you barely even know your teammates and the creatures won't stop until every single one of you is reduced to a browning stain on the floor. As you look around, trying to make some plan, trying to find some kind of desolate hope in this situation one of your allies breaks the silence with something that isn't exactly the most helpful to say.
"Yyyyyyyyyyyyyyyyyyyyup.
We're boned."
Party Size: 4
Difficulty: Normal
Possible Threats: Take a wild guess.
Party Members
Quest Name: Evil in Residence
Quest Location: A mansion in the Cydonian Woods
Quest Goal: Survive the Night
Quest Description:
You're not exactly sure how you got here, and you've basically forgotten why you came, but like it or not you just got yourself into something of a bad spot. You and your compatriots have little to no relation, and even if you did it only mystifies you further when you wonder what they're doing in this forsaken house as well. The place seems nice enough, it is an ornate mansion situated in the middle of the Cydonian Woods. What makes it unique is it's placement upon the top of one of the Valentine Cliff, a glorious mountain formation, one of the only ones in the Woods, that the great Arch Mage Valentine was said to have spent his formative years studying magic. The Mansion itself is known as the Valentine Residence, and while it is considered a historical site there is not much of worth inside the property itself. The actual history is all kept locked away safely in the Museum attachment to the building that is impossible to get into. The inside is a quaint little place, the settings may be a bit antiquated for most modern tastes but there's a definite homely charm to it all. You don't really care about the house itself though, you've got more important things to think about.
Like Zombies.
Poor you. Stuck in a house you don't care about, with tons of hungry eyes outside that sure care about you. Even worse is that you entered the place at sunset just to get away from the creatures, and as we all know the night only makes them even more determined. You will have to mount some sort of haphazard defense should you wish to survive this night, but you barely even know your teammates and the creatures won't stop until every single one of you is reduced to a browning stain on the floor. As you look around, trying to make some plan, trying to find some kind of desolate hope in this situation one of your allies breaks the silence with something that isn't exactly the most helpful to say.
"Yyyyyyyyyyyyyyyyyyyyup.
We're boned."
Party Size: 4
Difficulty: Normal
Possible Threats: Take a wild guess.
Party Members